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							- 'use strict';
 
- const { Duplex } = require('stream');
 
- /**
 
-  * Emits the `'close'` event on a stream.
 
-  *
 
-  * @param {Duplex} stream The stream.
 
-  * @private
 
-  */
 
- function emitClose(stream) {
 
-   stream.emit('close');
 
- }
 
- /**
 
-  * The listener of the `'end'` event.
 
-  *
 
-  * @private
 
-  */
 
- function duplexOnEnd() {
 
-   if (!this.destroyed && this._writableState.finished) {
 
-     this.destroy();
 
-   }
 
- }
 
- /**
 
-  * The listener of the `'error'` event.
 
-  *
 
-  * @param {Error} err The error
 
-  * @private
 
-  */
 
- function duplexOnError(err) {
 
-   this.removeListener('error', duplexOnError);
 
-   this.destroy();
 
-   if (this.listenerCount('error') === 0) {
 
-     // Do not suppress the throwing behavior.
 
-     this.emit('error', err);
 
-   }
 
- }
 
- /**
 
-  * Wraps a `WebSocket` in a duplex stream.
 
-  *
 
-  * @param {WebSocket} ws The `WebSocket` to wrap
 
-  * @param {Object} [options] The options for the `Duplex` constructor
 
-  * @return {Duplex} The duplex stream
 
-  * @public
 
-  */
 
- function createWebSocketStream(ws, options) {
 
-   let terminateOnDestroy = true;
 
-   const duplex = new Duplex({
 
-     ...options,
 
-     autoDestroy: false,
 
-     emitClose: false,
 
-     objectMode: false,
 
-     writableObjectMode: false
 
-   });
 
-   ws.on('message', function message(msg, isBinary) {
 
-     const data =
 
-       !isBinary && duplex._readableState.objectMode ? msg.toString() : msg;
 
-     if (!duplex.push(data)) ws.pause();
 
-   });
 
-   ws.once('error', function error(err) {
 
-     if (duplex.destroyed) return;
 
-     // Prevent `ws.terminate()` from being called by `duplex._destroy()`.
 
-     //
 
-     // - If the `'error'` event is emitted before the `'open'` event, then
 
-     //   `ws.terminate()` is a noop as no socket is assigned.
 
-     // - Otherwise, the error is re-emitted by the listener of the `'error'`
 
-     //   event of the `Receiver` object. The listener already closes the
 
-     //   connection by calling `ws.close()`. This allows a close frame to be
 
-     //   sent to the other peer. If `ws.terminate()` is called right after this,
 
-     //   then the close frame might not be sent.
 
-     terminateOnDestroy = false;
 
-     duplex.destroy(err);
 
-   });
 
-   ws.once('close', function close() {
 
-     if (duplex.destroyed) return;
 
-     duplex.push(null);
 
-   });
 
-   duplex._destroy = function (err, callback) {
 
-     if (ws.readyState === ws.CLOSED) {
 
-       callback(err);
 
-       process.nextTick(emitClose, duplex);
 
-       return;
 
-     }
 
-     let called = false;
 
-     ws.once('error', function error(err) {
 
-       called = true;
 
-       callback(err);
 
-     });
 
-     ws.once('close', function close() {
 
-       if (!called) callback(err);
 
-       process.nextTick(emitClose, duplex);
 
-     });
 
-     if (terminateOnDestroy) ws.terminate();
 
-   };
 
-   duplex._final = function (callback) {
 
-     if (ws.readyState === ws.CONNECTING) {
 
-       ws.once('open', function open() {
 
-         duplex._final(callback);
 
-       });
 
-       return;
 
-     }
 
-     // If the value of the `_socket` property is `null` it means that `ws` is a
 
-     // client websocket and the handshake failed. In fact, when this happens, a
 
-     // socket is never assigned to the websocket. Wait for the `'error'` event
 
-     // that will be emitted by the websocket.
 
-     if (ws._socket === null) return;
 
-     if (ws._socket._writableState.finished) {
 
-       callback();
 
-       if (duplex._readableState.endEmitted) duplex.destroy();
 
-     } else {
 
-       ws._socket.once('finish', function finish() {
 
-         // `duplex` is not destroyed here because the `'end'` event will be
 
-         // emitted on `duplex` after this `'finish'` event. The EOF signaling
 
-         // `null` chunk is, in fact, pushed when the websocket emits `'close'`.
 
-         callback();
 
-       });
 
-       ws.close();
 
-     }
 
-   };
 
-   duplex._read = function () {
 
-     if (ws.isPaused) ws.resume();
 
-   };
 
-   duplex._write = function (chunk, encoding, callback) {
 
-     if (ws.readyState === ws.CONNECTING) {
 
-       ws.once('open', function open() {
 
-         duplex._write(chunk, encoding, callback);
 
-       });
 
-       return;
 
-     }
 
-     ws.send(chunk, callback);
 
-   };
 
-   duplex.on('end', duplexOnEnd);
 
-   duplex.on('error', duplexOnError);
 
-   return duplex;
 
- }
 
- module.exports = createWebSocketStream;
 
 
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