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- import { WebSocket as _WebSocket } from "./ws.js"; /*-browser*/
- import { SocketProvider } from "./provider-socket.js";
- import type { JsonRpcApiProviderOptions} from "./provider-jsonrpc.js";
- import type { Networkish } from "./network.js";
- /**
- * A generic interface to a Websocket-like object.
- */
- export interface WebSocketLike {
- onopen: null | ((...args: Array<any>) => any);
- onmessage: null | ((...args: Array<any>) => any);
- onerror: null | ((...args: Array<any>) => any);
- readyState: number;
- send(payload: any): void;
- close(code?: number, reason?: string): void;
- }
- /**
- * A function which can be used to re-create a WebSocket connection
- * on disconnect.
- */
- export type WebSocketCreator = () => WebSocketLike;
- /**
- * A JSON-RPC provider which is backed by a WebSocket.
- *
- * WebSockets are often preferred because they retain a live connection
- * to a server, which permits more instant access to events.
- *
- * However, this incurs higher server infrasturture costs, so additional
- * resources may be required to host your own WebSocket nodes and many
- * third-party services charge additional fees for WebSocket endpoints.
- */
- export class WebSocketProvider extends SocketProvider {
- #connect: null | WebSocketCreator;
- #websocket: null | WebSocketLike;
- get websocket(): WebSocketLike {
- if (this.#websocket == null) { throw new Error("websocket closed"); }
- return this.#websocket;
- }
- constructor(url: string | WebSocketLike | WebSocketCreator, network?: Networkish, options?: JsonRpcApiProviderOptions) {
- super(network, options);
- if (typeof(url) === "string") {
- this.#connect = () => { return new _WebSocket(url); };
- this.#websocket = this.#connect();
- } else if (typeof(url) === "function") {
- this.#connect = url;
- this.#websocket = url();
- } else {
- this.#connect = null;
- this.#websocket = url;
- }
- this.websocket.onopen = async () => {
- try {
- await this._start()
- this.resume();
- } catch (error) {
- console.log("failed to start WebsocketProvider", error);
- // @TODO: now what? Attempt reconnect?
- }
- };
- this.websocket.onmessage = (message: { data: string }) => {
- this._processMessage(message.data);
- };
- /*
- this.websocket.onclose = (event) => {
- // @TODO: What event.code should we reconnect on?
- const reconnect = false;
- if (reconnect) {
- this.pause(true);
- if (this.#connect) {
- this.#websocket = this.#connect();
- this.#websocket.onopen = ...
- // @TODO: this requires the super class to rebroadcast; move it there
- }
- this._reconnect();
- }
- };
- */
- }
- async _write(message: string): Promise<void> {
- this.websocket.send(message);
- }
- async destroy(): Promise<void> {
- if (this.#websocket != null) {
- this.#websocket.close();
- this.#websocket = null;
- }
- super.destroy();
- }
- }
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