| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677 | const U32_MASK64 = /* @__PURE__ */ BigInt(2 ** 32 - 1);const _32n = /* @__PURE__ */ BigInt(32);// We are not using BigUint64Array, because they are extremely slow as per 2022function fromBig(n: bigint, le = false) {  if (le) return { h: Number(n & U32_MASK64), l: Number((n >> _32n) & U32_MASK64) };  return { h: Number((n >> _32n) & U32_MASK64) | 0, l: Number(n & U32_MASK64) | 0 };}function split(lst: bigint[], le = false) {  let Ah = new Uint32Array(lst.length);  let Al = new Uint32Array(lst.length);  for (let i = 0; i < lst.length; i++) {    const { h, l } = fromBig(lst[i], le);    [Ah[i], Al[i]] = [h, l];  }  return [Ah, Al];}const toBig = (h: number, l: number) => (BigInt(h >>> 0) << _32n) | BigInt(l >>> 0);// for Shift in [0, 32)const shrSH = (h: number, _l: number, s: number) => h >>> s;const shrSL = (h: number, l: number, s: number) => (h << (32 - s)) | (l >>> s);// Right rotate for Shift in [1, 32)const rotrSH = (h: number, l: number, s: number) => (h >>> s) | (l << (32 - s));const rotrSL = (h: number, l: number, s: number) => (h << (32 - s)) | (l >>> s);// Right rotate for Shift in (32, 64), NOTE: 32 is special case.const rotrBH = (h: number, l: number, s: number) => (h << (64 - s)) | (l >>> (s - 32));const rotrBL = (h: number, l: number, s: number) => (h >>> (s - 32)) | (l << (64 - s));// Right rotate for shift===32 (just swaps l&h)const rotr32H = (_h: number, l: number) => l;const rotr32L = (h: number, _l: number) => h;// Left rotate for Shift in [1, 32)const rotlSH = (h: number, l: number, s: number) => (h << s) | (l >>> (32 - s));const rotlSL = (h: number, l: number, s: number) => (l << s) | (h >>> (32 - s));// Left rotate for Shift in (32, 64), NOTE: 32 is special case.const rotlBH = (h: number, l: number, s: number) => (l << (s - 32)) | (h >>> (64 - s));const rotlBL = (h: number, l: number, s: number) => (h << (s - 32)) | (l >>> (64 - s));// JS uses 32-bit signed integers for bitwise operations which means we cannot// simple take carry out of low bit sum by shift, we need to use division.function add(Ah: number, Al: number, Bh: number, Bl: number) {  const l = (Al >>> 0) + (Bl >>> 0);  return { h: (Ah + Bh + ((l / 2 ** 32) | 0)) | 0, l: l | 0 };}// Addition with more than 2 elementsconst add3L = (Al: number, Bl: number, Cl: number) => (Al >>> 0) + (Bl >>> 0) + (Cl >>> 0);const add3H = (low: number, Ah: number, Bh: number, Ch: number) =>  (Ah + Bh + Ch + ((low / 2 ** 32) | 0)) | 0;const add4L = (Al: number, Bl: number, Cl: number, Dl: number) =>  (Al >>> 0) + (Bl >>> 0) + (Cl >>> 0) + (Dl >>> 0);const add4H = (low: number, Ah: number, Bh: number, Ch: number, Dh: number) =>  (Ah + Bh + Ch + Dh + ((low / 2 ** 32) | 0)) | 0;const add5L = (Al: number, Bl: number, Cl: number, Dl: number, El: number) =>  (Al >>> 0) + (Bl >>> 0) + (Cl >>> 0) + (Dl >>> 0) + (El >>> 0);const add5H = (low: number, Ah: number, Bh: number, Ch: number, Dh: number, Eh: number) =>  (Ah + Bh + Ch + Dh + Eh + ((low / 2 ** 32) | 0)) | 0;// prettier-ignoreexport {  fromBig, split, toBig,  shrSH, shrSL,  rotrSH, rotrSL, rotrBH, rotrBL,  rotr32H, rotr32L,  rotlSH, rotlSL, rotlBH, rotlBL,  add, add3L, add3H, add4L, add4H, add5H, add5L,};// prettier-ignoreconst u64 = {  fromBig, split, toBig,  shrSH, shrSL,  rotrSH, rotrSL, rotrBH, rotrBL,  rotr32H, rotr32L,  rotlSH, rotlSL, rotlBH, rotlBL,  add, add3L, add3H, add4L, add4H, add5H, add5L,};export default u64;
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